Why Gaming monitor is better than TV? Input lag comparison



Input lag is the time delay between pressing a button on your controller or keyboard and seeing its effects onscreen. And input lag on an LCD monitor is typically much lower than a TV. ASUS Console Gaming Monitors feature GameFast Input Technology to further minimize input lag. This technology provides much faster motion delivery so you’ll always be up to speed with in-game action at the precise timing you need to respond as quickly as is needed.

37 Comments

  1. Ahhh how times have changed… Most 'gaming' TV's (think Samsungs Qled line, certain Sonys, almost all of LGs lineup both OLED and their IPS panels) now only have like
    10-15ms input lag @ 1080p 60hz
    6-8ms input lag @ 1080p VRR
    10-15ms input lag @ 4K 60hz HDR 4:4:4
    10-15ms input lag @4k 60hz HDR VRR
    6-7 ms input lag @ 4K 120hz (where this is tested with 4:2:0 with a PC due to lack of HDMI 2.1 devices)
    Which effectively makes them on average around 1-4 ms slower than gaming monitors in these respective modes… and actually their 60hz modes are usually slightly better than that of most 144hz and 240hz monitors. Pretty impressive really. Not even console professional players use TV's (since they'll usually also be streaming) but technically it would be possible to do so now without much of a downside.

  2. Switched to a 248 from a 55inch tv and I started doing almost 2x better than I was doing on cod.

  3. Would you get an even faster response time and lower input lag if you would use a 27 inch compared to (vs) a 32 inch of thee exact same make and brand monitor??

  4. Some TVs are nowadays so close to PC monitors that they are very much capable even in fast paced FPS games. I changed from 144 hz 1 ms eSports monitor to 120 hz 65" TV and I haven't regretted it. It's so much more fun to play on a big screen and because gaming really works on a good TV with good gaming features.

  5. I ve bought a monitor of ASUS , and this monitor have more lag than my tv I will return this today . Any explanation ?

  6. compares products doesn't give name of product being compared. Nice shill job.

  7. Hello I have Samsung led 24 inch 75 hz monitor , when I start my PC no input lag first 15 min after that it starts heavy lag with tank shooting , should I change the connection cable from hdmi to HDMI , to dvi-d to Vga ?

  8. The most important aspect of input lag wasn’t talked about though. ADS and hip fire accuracy and timing is significantly better for fps games with lower ms of lag. In a competitive shooter it makes loads of difference in my opinion.

  9. I dont care about inpul lag since i dont play competative. TVs have much better picture quality then Monitors and that is way i will alway pick TV over Monitor for gaming

  10. To be honest I thought the response time was higher on the TV (not saying it was faster). Great video and explanation and good on you Asus for not rigging the test.

  11. Try changing to a different TV, except one with lower input lag than the smaller monitor. Keep the TV screen size the same as it is now just for gicks and shiggles. I am sure there are better ways to test this. But I want to see if the same size TV, with a lower input lag than the smaller monitor, gives the same results. You'll likely see the results will be the same due to the TV being 2X larger so if it's the same resolution as the monitor, it still requires more graphics power to fill the screen. So it's not a proper sync. That's why multi-monitor setups are very adamant about using identical monitors for sync. So to give any worthwhile comparison, you should at least use a TV that is the same size and.. same definition, as the monitor.

  12. I prefer TV to the monitor, because the TV does a better upscaling, and it bothers me to see the image on the monitor not clear due to a low resolution of the game, but if I played in competitive I would choose the monitor

  13. How can My gamespeed be better on an old tv Than on a New asus monitor? I play nhl 19 on ps4

  14. well yeah, a frame faster to show an action that you have no time to respond to it so it does not mater.
    you see an enemy shooting at you one frame faster, still no time to react.
    in the other hand see bigger targets and bigger details on levels will help you notice dangers or even make you win or loose.

  15. yes it shows different lag in freeze frame, but during playing do you really notice. i don't think so. It is just now for marketing.
    skillful gamer with 100ms input lag monitor can beat average gamer with 1 ms input lag monitor.

  16. can someone clarify this question for me? Let's use a Call of Duty game as an example. My response time on my gaming monitor is 1 ms. My projector is around 30ms. Does the game register the shots on the screen as they hit the target? Or when I depress the trigger on my controller? This may seem like a stupid question, although, I have noticed I rank about the same on both.

  17. bruh, it's just rolling shutter. maybe take the image and show us the milliseconds, because then there would be no rolling shutter. rolling shutter really affects things like this. there is a picture of a boy, that blinked when they took the picture, and if you look in the mirror in front of him his eyes are open, but his eyes on his body are closed. if rolling shutter can affect blinking that much, imagine how much it could affect a monitor or tv

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